Перетащите картинку с помощью крючков Pure JS
import React, {
Dispatch,
MouseEvent,
RefObject,
SetStateAction,
useEffect,
useRef,
useState
} from "react";
const useDebounce = (callback: any, delay: number) => {
const latestCallback = useRef(callback);
const latestTimeout = useRef(1);
useEffect(() => {
latestCallback.current = callback;
}, [callback]);
return (obj: any) => {
const { event, args } = obj;
event.persist();
if (latestTimeout.current) {
clearTimeout(latestTimeout.current);
}
latestTimeout.current = window.setTimeout(
() => latestCallback.current(event, ...args),
delay
);
};
};
const setPosition = (
event: any,
setter: any
) => {
const rect = event.target.getBoundingClientRect();
const clientX: number = event.pageX;
console.log('clientX: ', clientX)
// console.log(rect.left)
setter(clientX - rect.left)
};
const Slider: React.FC = () => {
const [x, setX] = useState(null);
const handleOnDrag = useDebounce(setPosition, 100)
return (
<div style={{ position: "absolute", margin: '10px' }}>
<div
style={{ position: "absolute", left: "0", top: "0" }}
onDragOver={e => e.preventDefault()}
>
<svg width="300" height="10">
<rect
y="5"
width="300"
height="2"
rx="10"
ry="10"
style={{ fill: "rgb(96,125,139)" }}
/>
</svg>
</div>
<div
draggable={true}
onDrag={event => handleOnDrag({event, args: [setX]})}
// onDrag={event => setPosition(event, setX)}
style={{
position: "absolute",
left: (x || 0).toString() + "px",
top: "5px",
width: "10px",
height: "10px",
padding: "0px",
}}
>
<svg width="10" height="10" style={{display:"block"}}>
<circle cx="5" cy="5" r="4" />
</svg>
</div>
</div>
);
};
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