таймер в сценарии Java
var delayInMilliseconds = 1000; //1 second
setTimeout(function() {
//your code to be executed after 1 second
}, delayInMilliseconds);
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var delayInMilliseconds = 1000; //1 second
setTimeout(function() {
//your code to be executed after 1 second
}, delayInMilliseconds);
//single event i.e. alarm, time in milliseconds
var timeout = setTimeout(function(){yourFunction()},10000);
//repeated events, gap in milliseconds
var interval = setInterval(function(){yourFunction()},1000);
var count = 0;
function updateCount() {
count = count + 1;
document.getElementById("number").innerHTML = count;
setTimeout(updateCount, 1000);
}
// this example takes 2 seconds to run
const start = Date.now();
// After a certain amount of time, run this to see how much time passed.
const milliseconds = Date.now() - start;
console.log('Seconds passed = ' + millis / 1000);
// Seconds passed = *Time passed*
var countDownDate = new Date("Jul 25, 2021 16:37:52").getTime();
var myfunc = setInterval(function() {
var now = new Date().getTime();
var timeleft = countDownDate - now;
var days = Math.floor(timeleft / (1000 * 60 * 60 * 24));
var hours = Math.floor((timeleft % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((timeleft % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((timeleft % (1000 * 60)) / 1000);
}, 1000)