Организация основной фреймворки сброс изменения
public void RejectChanges()
{
foreach (var entry in ChangeTracker.Entries())
{
switch (entry.State)
{
case EntityState.Modified:
case EntityState.Deleted:
entry.State = EntityState.Modified; //Revert changes made to deleted entity.
entry.State = EntityState.Unchanged;
break;
case EntityState.Added:
entry.State = EntityState.Detached;
break;
}
}
}
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